AMERICAN MAH JONGG · DAY 4
Choosing tiles to pass
- You'll learn
- Keep useful tiles and jokers, and try a blind pass.
- Time
- 6 minutes
- Builds on
- The deal and the Charleston
- Up next
- Practise the full opening
- Why it helps
- Each pass is a chance to improve your hand while keeping a few possibilities open.
SAVE YOUR PATH
Create an account
Save your progress and pick up where you left off.
The passing order is only half the Charleston. Now you get to decide which tiles you'd like to keep and which to send along.
Keep tiles that help your possible hands
Give yourself a few possibilities during the Charleston. Try keeping tiles that help any of your promising rows and passing the others. You can settle on a hand later.
In this rack, you're considering 2468 hands. The pair of 6 Dots and the flower help those hands. The odd Craks and 5 Dot do not.
Jokers must stay with you. You cannot pass them during either Charleston or the courtesy pass.
Use a blind pass when you want to keep more tiles
On the third pass of each Charleston, you may pass along incoming tiles without looking at them. This is a blind pass. You can only use tiles arriving on that same pass.
For example, select two unwanted tiles of your own, then pass one incoming tile unseen to make three. That way, you can keep one more useful tile from your rack.
You may do this on the first left or final right pass. Blind passing is optional.

Decide whether to keep passing
After the first Charleston, look again at your rack. If you have few tiles you want to give away, stopping the second round may help you keep a strong start. Any player may stop that round confirm.
Remember
Keep useful tiles. Never pass jokers. Blind passes are only on first left and final right.
Teaches on the Learner card · reviewed 2026-09-14